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Updated 09/09/22

For the Spring 2023 season – 8YO OPEN Division:

**Rules violations are to be identified at the time of infraction. We expect coaches to work together throughout a game to minimize any issues.

**In case of rain, see our Rain out Policy link for how games are completed.

**If playing on turf, coaches are ejected for the game or practice for sunflower seeds or gum. Players are given one team warning before players are ejected. Two ejections for a team in a game or for the season will result in that team being removed from use of turf for the rest of the season.**

While we do not provide our open teams with catcher's gear, only one-piece catcher's helmets are allowed at all of our facilities.

Coach/Parent Behavior
1. Any parent or coach ejection will result in an ejection for the current game and the next game. Ejection for arguing after the game will result in an ejection for the next 2 games.

2. If ejected, the person must leave the park. Failure to do so to include a delay to do so will result in a ban for the rest of the season or tournament. A return to the park by a banned or ejected person prior to the timing allowed to return will result in the removal of the team from our league without any refund.

3. If an umpire’s call needs to be discussed, that must occur only by the head coach. Assistant coaches coming onto the field to discuss or argue a call with an umpire will be ejected from the game.

4. Any parent that comes onto the field to argue a call or play will be immediately removed from the park and will be banned from the league and facilities indefinitely.

5. Any person involved in fighting will be immediately removed from the park and will be banned from the league and facilities indefinitely.

6.  Use of profanity, cursing or any offensive language not suitable for children will result in an immediate ejection and removal from the park. Determination of not suitable will be at the official's discretion.

1. Only 1-piece catcher's masks are allowed. 

2. Teams are to only use the game balls we provide, all unused at the start of the game.

Before the Game
1.  Games and practices will be cancelled due to weather on the decision of the league. Rescheduled games have priority over any practice schedules. We will provide 48-hour notice on rescheduled games.

2.  Teams cannot warm up on the infield prior to the game in foul or fair territory. They must warm up in the outfield.

3.  Teams are to be in the dugout area ready to start the game five minutes prior to the scheduled game start.

4.  There will be a meeting at home plate 10 minutes prior to the game start between the umpires and head coaches. The coach that attends the plate meeting will be the only coach that communicates with the umpire throughout the game concerning rule interpretations. Rule interpretations are ok to discuss with umpires. Judgement calls may not be disputed.

Field & Game Limits
1.  Base paths are 60'. The pitching distance from the front of the circle to home plate is 36’.

2.  Game clock will be set to 65 minutes. No game will exceed six innings. If any time remains on the clock when the last out in the bottom half of the inning is recorded, a new inning will start as long as neither team is mathematically eliminated.

3.  Music is not allowed to be played during games.

4.  There is a 5-pitch format where kids must bat the ball into play during those five pitches. Players get three swings. If a player fouls the 5th pitch, the at bat continues with another pitch and continues as long as the batter is making contact. If they do not, they are out.

5.  The infield fly rule does not apply.

6.  No bunting or half swings are allowed. A struck ball by bunt or half swing is called foul and counts as a pitch. Two attempts during each at bat results in a strike out.

Player Participation
1. Coaches may bat all players and have free substitution or only bat 10.

2.  Players arriving after game time must be placed at the bottom of the order.

3.  Courtesy runners are encouraged to be used for catchers. Use the last batted out or a sub (player not in the lineup) as the courtesy runner.

Score keeping
1.  An inning is complete when a team scores 7 runs or 3 outs are recorded, whichever occurs first.

2.  The home team keeps the official book. An adult from the visiting team must operate the scoreboard controller.

3.  The mercy rule of 15-runs after four innings is in effect. As well, the game will stop at any point a team is unable to score enough runs (i.e. top of the 5th, visiting team goes ahead by 15) to tie a game.

4.  There is a 7-run rule limit per inning.

5.  League games may end in a tie, except in the tournament. We will use international rules (last batted out for each team starts the extra innings at 2B) to resolve the tie.

1. Players may use big barrel bats.

Coach Participation & Violations
1.  No more than 4 coaches can participate to coach during a game.

2.  The pitching coach is not allowed to coach while pitching to their team. The first violation is a warning. The following occurrences will result in an out called per batter. The pitching coach must have one foot inside the circle.

3. Once the pitching coach pitches and the ball is put in play, the pitching coach is to exit the field to foul territory between Home Plate and First Base and not return until to fair territory until the play is stopped.

4.  A base coach is not allowed to touch a base runner during the course of live play, so if a coach reaches out and touches a player to help him stop and return to a base or a push to go to the next base, the runner will be called out.

5.  When on offense, teams can have a 1st base coach, a 3rd base coach and the pitching coach. All other coaches must be in the dugout.

6.  When on defense, teams are limited to one coach being in front of the dugout. All other coaches must be in the dugouts. Coaches are not allowed in the field on defense to include the outfield.

7.  Per game, each team has one 30-second time out available prior to the 3rd inning and a 60-second time out in the 3rd inning or later. This can be used while hitting or playing defense. The Coach must be granted the time out by the umpire meaning the umpire calls the official time. The clock does not stop.

Stoppage of Play & Overthrows
1.This is a stop the runner approach but once the pitcher is on the mound, the ump can stop the play.

Player Positioning
1.  Each team will field 10 players consisting of 5 infielders (1B, 2B, SS, 3B, P, C) and 4 outfielders (RF, RCF, LCF, LF).      a. If a team has less than 10 players, they are still to use a catcher with three outfielders.
   b. If a team has less than 9 players, they are to use an adult coach to retrieve balls for the opposing team at the catcher position.

2.  The player as a pitcher must have 1 foot on or inside the line of the pitching circle and must wear a helmet. 

3.  The outfielders must be in the outfield grass. The outfielders must be positioned behind the start of the outfield grass until the ball is hit.

Player Shortage & Sub Rules
1.    If you need a Substitute player due to a short roster (less than 10), use a player from the existing 8yo open division, existing 8yo rec division or a younger division (7YO and younger). Regardless of the age of the player, their division is defined by what they are registered to (i.e. a 7YO player playing in the 9/10YO division is NOT eligible to play in 7YO or 8YO).
     a.    A sub may play any position and may bat in the lineup as 5th or later.

2.    Subs must wear their team's uniform and not the uniform of the team they are subbing for. Subs from other teams are to be identified prior to the start of the game.

3.    Subs cannot be added to the lineup card once the game starts.

4.    Teams cannot sub using a player outside of our league. Penalty for any violation - Head coach suspension for next two games. Team loss recorded as 7-0.

5.    Teams may start a game with no less than 8 players. At that point, a ninth player is not in the lineup and an out is not recorded for that batter position.

6.    A ninth player may be added to the bottom of the batting lineup as soon as they become available.

7.    If a player starts the game and leaves for any reason, they will be skipped in the order unless the team now has less than 9 players. In that case, the player is recorded as an out each time.

Base running
1.  Players must attempt to avoid contact. A player can be called out if contact is not avoided; this is a judgment call by the umpire. 

2.  On any play at home plate, players must slide feet first, if sliding and avoid a collision with the catcher. If not sliding, they must also avoid a collision. The catcher may block the plate only if he has the ball. 

3.  A base runner is required to do whatever is needed to avoid a fielder who is fielding a batted ball. A runner is out for running out of the baseline, only when attempting to avoid a tag.

4.  A base runner running from Home to 1B may turn either direction at 1B but if that turn is towards 2B and an attempt to the next base is made, the runner can be tagged out. If that turn is towards 2B (as opposed to foul territory) but makes no attempt to 2B, the runner cannot be tagged out.

5.  Runners cannot leave the base until the ball is hit. Runner will be called out for leaving the base early. Teams will get one warning.

End of Season Tournament Seeding
The seeding for the tournament will occur in the following order:
1. Win percentage
2. Head-to-Head
3. Runs Allowed (across all games)
4. Runs Scores (across all games)


Brentwood Ball Club
Brentwood, Tennessee 37027

Email: [email protected]

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