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Updated 06/18/22

Fall 2022 season – 9/10YO & 11/12YO Rec Divisions

**Rules violations are to be identified at the time of infraction. We expect coaches to work together throughout a game to minimize any issues.

**In case of rain, see our Rain out Policy link for how games are completed.

Before the Game

1.  Games and practices will be cancelled due to weather on the decision of the league. Rescheduled games have priority over any practice schedules. We will provide 48-hour notice on rescheduled games.
2.  Please have your team warm up in the outfield prior to the game with no use of the infield – fair or foul territory – before the game. We do this to preserve the game prep that occurs to the field.
3.  Teams are to be in the dugout area ready to start the game five minutes prior to the scheduled game start.
4.  There will be a meeting at home plate 10 minutes prior to the game start between the umpires and head coaches. The coach that attends the plate meeting will be the only coach that communicates with the umpire throughout the game concerning rule interpretations. Rule interpretations are ok to discuss with umpires. Judgement calls may not be disputed.
5. Before the game starts, teams are to have all their equipment in the dugout and kept there for the entire game.

Field & Game Limits

1.  Base paths are 65' for 9/10YO and 70’ for 11/12YO.
2.  Pitcher rubber to home plate is 46' for 9/10YO and 50’ for 11/12YO.
3.  Game stops at 90 minutes. There is a 6-inning limit per game. An inning is complete when a team scores 5 runs or 3 outs are recorded, whichever occurs first. Because games won't end early, teams are to exit the field when the umpire calls game.
4.  Music is not allowed to be played once the game starts.<This can be disruptive to adjacent fields, so we have this rule>
5.  The infield fly rule applies.
6.  The dropped third strike rule applies only for 11/12YO play.
7.   Fake bunting and swinging for a pitch is not allowed and the batter will be called out.
8.  There are no bunting limits.
9. There are 3 outfielders, 4 infielders, a pitcher and a catcher on defense.
10. There are no mercy rules in effect.

Score keeping


1. All bats must have the "USA Baseball" factory stamp to be used. All other bats are illegal and must be removed from play. There are no exceptions.
2.  A drop 3 bat is only allowed on 60/90 fields.
3.  Use of an illegal bat, not following the above, results in an out called. This is treated as a dead ball where runners return to the base prior to the ball batted into play.

Stoppage of Play
1. This is a stop the runner format but once the pitcher is on the mound, the ump can stop the play.

Player Participation
1.  All players must be in the batting order to bat.
2.  Coaches use free substitution in the field although players are not to sit consecutive innings in the field meaning a player can play 1B in the 1st, sit in the 2nd, play 1B in the 3rd but cannot sit the 1st and 2nd.
3.  Players arriving after game time are to be placed at the bottom of the order.

Coach Participation & Positioning

1.   No more than 4 coaches can participate to coach during a game.
2.  When on offense, teams can have a 1st base coach, a 3rd base coach and one coach in front of the dugout. All other coaches must be in the dugout.
3.  When on defense, teams are limited to one coach being in front of the dugout. All other coaches must be in the dugout. The one coach standing in front of the dugout must remain in front of the dugout and not towards home plate or a base or the outfield.

1. The "Maximum Pitch Counts" per game are 3 innings or 65 pitches, whichever occurs first.
-    Any pitcher that exceeds 35 pitches cannot pitch the next day.
-    Any pitcher that exceeds 50 pitches in a game must have two calendar days of rest (i.e. pitches Monday, cannot pitch until Thursday)
-    Any pitcher that exceeds 65 pitches in a game must have three calendar days of rest (i.e. pitches Monday, cannot pitch until Friday)
-    Once a player reaches one of the three above limits, they will finish the batter and it does not count as additional pitches
-    The counts do not start over for a new week.
2. A pitcher must be replaced if he walks 3 batters in a row in an inning or the pitcher walks 5 batters in one inning. In either situation, the pitcher cannot return to pitch in the same game.
3. If three batters are hit during the game by a pitcher, that pitcher must be pulled from pitching and cannot return to pitch later in the same game.
4. A pitcher must be pulled on the 2nd trip to the mound in the same inning.
5. A pitcher may re-enter the same game unless he was pulled due to 2nd trip in same inning.

Player Shortage & Sub Rules
1.  If you need a Substitute player due to a short roster (less than 10), use a player from the existing rec division or a younger division (8YO and younger). An "open division" player cannot sub in rec play.
2. A sub may play any position except pitcher or catcher and may bat anywhere in the lineup as 5th or later.
3.  Subs must wear their team's uniform and not the uniform of the team they are subbing for. Subs from other teams are to be identified prior to the start of the game.
4.  Subs cannot be added to the lineup card once the game starts.
5.  Teams cannot sub using a player outside of our league. Penalty for any violation - Head coach suspension for next two games. Team loss recorded as 5-0.
6.  Teams may start a game with no less than 8 players. If a team starts a game and during the game gets to only 7 players, the game will be halted.
7.  If a player starts the game and leaves for any reason, they will be skipped in the batting order.

Base running
1.  Lead offs are allowed are allowed for 11/12YO play, but not 9/10YO play. In 9/10YO play, the runner cannot advance off the base until a thrown pitch passes home plate.
2.  Any base can be stolen. Once the pitcher is on the mound, the play is considered stopped until the next pitch.
3.  Players must attempt to avoid contact. A Player can be called out if contact is not avoided; this is a judgment call by the umpire.
4.  On any play at home plate, players must slide feet first, if sliding and avoid a collision with the catcher. If not sliding, they must also avoid a collision. The catcher may block the plate only if he has the ball. A head-first slide at home is recorded as an out.
5.  A base runner is required to do whatever is needed to avoid a fielder who is fielding a batted ball. A runner is out for running out of the baseline, only when attempting to avoid a tag.


Brentwood Ball Club
P.O. Box 7 
Brentwood, Tennessee 37027

Email: [email protected]

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